2010
Best Buy Movie Mode
Movie Mode was created as part of an exclusive collaboration with Universal Pictures and tied to the July 9, 2010 release of Despicable Me. It is an exclusive first-of-its-kind mobile application designed to transform the way moviegoers engage and interact with the films they enjoy. It was available as a free download on iPhone, Android, Blackberry, and Windows Mobile platforms.
My Role
At CP+B, I served as the lead experience designer from conceptual studies through launch of the Movie Mode app in theaters working with a small team of producers, art directors and creative engineers.
Explored and tested technical execution options with engineering
Designed and documented end-to-end UX strategy
Designed app information architecture and delivered wireframe specs
Oversaw app visual design and development
Consulted on traditional media and website information for the app
Reality Check
Enjoy the Movie
Please turn off your cell phone and be quiet.
The initial concept that was pitched to Best Buy was to translate the minions throughout the whole Despicable Me movie in theaters. This idea was obviously a bit contentious since 95% of people generally believe it is not ok to use a cellphone in a movie theater or a quiet place. Movie theaters even go so far as to ask customers to silence and put their cellphones away in a movie theater.
So how do we pull this off? We needed to compromise and find a solution that could get the approval of movie theaters and not upset moviegoers, so we adjusted the concept to to only take place during the end credits of the movie when customers are usually starting to leave. In partnership with Universal Pictures, we created additional scenes featuring the minions that played throughout the end credits that were translated by the Movie Mode app.
Fake it ‘til you make it
The app used patented technology to provide enhanced content to movie lovers during both the theatrical and DVD viewing experience. A phone in Movie Mode automatically dims the mobile screen, silences the ringer and discourages texting to ensure audiences have a positive movie-going experience.
In order to ensure this would work, our small team including myself travelled to L.A. to test our prototypes in actual movie theaters on a variety of different phones.
App Design
User Flows
Wireframe specs
Visual Art Direction
In-Theater Promotions
Signage upon entering the movie theater
On-screen prompt
Vibration and experience during credits
Outcomes
250k Downloads
90% Completion
Just a week after Despicable Me hit theaters
Recognition
Creativity Online – June 07, 2010
FWA Mobile of the Day – October 19, 2010
Communication Arts 2011 Interactive Annual Entertainment Winner
Patent
Movie Mode and Content Awarding System and Method - March 15, 2012